/****************************************** Lagrange's Interpolation ******************************************/ /* http://native-code.blogspot.com */ #include<stdio.h> #include<conio.h> #define MAX 20 void main() { float s,p,z; float x[MAX],y[MAX]; int i,n,j,k; s=0.0F; p=1.0F; clrscr(); //-------------------------- printf("\nEnter the total number of terms:"); scanf("%d",&n); printf("\n\nEnter the table"); printf("\nX\tY\n"); for(i=0;i<n;i++) { scanf("%f",(x+i)); scanf("%f",(y+i)); } //-------------------------- printf("\nEnter the interpolation point:"); scanf("%f",&z); //-------------------------- for(k=0;k<n;k++) { p=1.0F; for(j=0;j<n;j++) { if(j!=k) p*=((z-x[j])/(x[k]-x[j])); } s+=(y[k]*p); printf("\nSum=%f",s); // DEBUG DATA } printf("\n\n\nRESULT BY LAGRANGE'S INTERPOLATION:%.3f",s); getch(); } // end of main /* http://native-code.blogspot.com */
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